using UnityEngine;
using System.Collections;

[System.Serializable]
public class FirstPersonNavigation : MonoBehaviour {
	
	public enum Rotation {Tilt = 0, Pan = 1, TiltAndPan = 2};
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
